Software Reuse Architecture, Process and Organization for Business Success by Ivar Jacobson pdf






















Software Reuse: Architecture, Organization and Process for Business Success. In it you will find new ground-breaking information and advice.Ivar Jacobson is the inventor of the Objectory OO method and the Vice President of Process Engineering at Rational Software Corporation. He is intimately involved with the development of UML and a leader in the OO community. He is principal author of two influential books, Object Oriented Software Enginering - A Use Case Driven Approach and The Object Advantage: Business Process Reengineering with Object Technology.Martin Griss is a Senior Laboratory Scientist at Hewlett Packard Laboratories where, as HPs Reuse Rabbi, he created the Corporate Reuse Program and led HPs technical contributions as co-submittor of UML to the OMG. He also writes a reuse column for Object Magazine and is active on several reuse program and steering commitees.Patrik Jonsson works at Rational Software Corporation in Sweden as a Senior Consultant where he has been developing the architecture and method of the Objectory process with a current focus on reuse and user interface development. He is a co-author of Object Oriented Software Enginering - A Use Case Driven Approach.


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Software Project Managment by Rajiv Mall,Robert Hughes and Mike Cotterell 5th edition

 
Software project management is a crucial element in successful software and IT development, and requires students to develop an understanding of technical methodology and an appreciation of the many human factors that can play a part in software projects. The new fifth edition of "Software Project Management" has been fully revised and updated to help students to grasp these contrasting skills, and learn about new developments in the discipline. It provides both undergraduate and postgraduate students with a comprehensive introduction to software project management and has enjoyed a loyal following of users since the first edition published.
 





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Film Art by David Bordwell





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Film is an art form with a language and an aesthetic all its own. Since 1979, David Bordwell and Kristin Thompson's Film Art has been the best-selling and most widely respected introduction to the analysis of cinema. Taking a skills-centered approach supported by examples from many periods and countries, the authors help students develop a core set of analytical skills that will enrich their understanding of any film, in any genre. In-depth examples deepen students’ appreciation for how creative choices by filmmakers affect what viewers experience and how they respond. 


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Software Quality Assurance by daniel galin

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Software quality assurance (SQA) systems are vital for software developers in the software and the electronics industries as well as for information systems divisions in organizations. This book, based on many years of consulting and teaching experience, is designed to serve three audiences: students at universities and colleges, participants in vocational training courses in the industry and practitioners/professionals. Each chapter will conclude with commonly raised questions, problems, short case studies, and topics for discussion. The methodology to be presented in the book conforms with the requirements of ISO 9000 standards (ISO 9001 Quality Management and Quality Assurance Standard and of ISO 9000-3 Guidelines for the Application of ISO 9001 to the Development, Supply, Installation and Maintenance of Computer Software). The topics that will be covered will conform with the requirements of most vocational training programs (e.g.. the American Society for Quality's training program for Certified Software Quality Engineers). The book is designed to include in its appendices a collection of useful templates and checklists containing items of great interest to practitioners and students, and is accompanied by an Instructor's Solutions Manual and PowerPoint Slides.

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Connexions : Method de Francais : Niveau 1 (French Edition)


A wonderful direct-method book, the first of three levels, for learning French through exercises and drills.

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Introduction to the Design and Analysis of Algorithms-Author: Anany Levitin

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Based on a new classification of algorithm design techniques and a clear delineation of analysis methods, "Introduction to the Design and Analysis of Algorithms" presents the subject in a coherent and innovative manner. Written in a student-friendly style, the book emphasizes the understanding of ideas over excessively formal treatment while thoroughly covering the material required in an introductory algorithms course. Popular puzzles are used to motivate students' interest and strengthen their skills in algorithmic problem solving. Other learning-enhancement features include chapter summaries, hints to the exercises, and a detailed solution manual.

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Software Architecture in Practice, Second Edition

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This award-winning book, substantially updated to reflect the latest developments in the field, introduces the concepts and best practices of software architecture--how a software system is structured and how that system's elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization's business strategy.
Drawing on their own extensive experience, the authors cover the essential technical topics for designing, specifying, and validating a system. They also emphasize the importance of the business context in which large systems are designed. Their aim is to present software architecture in a real-world setting, reflecting both the opportunities and constraints that companies encounter. To that end, case studies that describe successful architectures illustrate key points of both technical and organizational discussions.
Topics new to this edition include:
  • Architecture design and analysis, including the Architecture Tradeoff Analysis Method (ATAM)
  • Capturing quality requirements and achieving them through quality scenarios and tactics
  • Using architecture reconstruction to recover undocumented architectures
  • Documenting architectures using the Unified Modeling Language (UML)
  • New case studies, including Web-based examples and a wireless Enterprise JavaBeans™ (EJB) system designed to support wearable computers
  • The financial aspects of architectures, including use of the Cost Benefit Analysis Method (CBAM) to make decisions
If you design, develop, or manage the building of large software systems (or plan to do so), or if you are interested in acquiring such systems for your corporation or government agency, use Software Architecture in Practice, Second Edition, to get up to speed on the current state of software architecture
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Multimedia: making it work, 8th Edition



Multimedia: making it work, 8th Edition
Publisher: McGraw-Hill Osborne Media || edition 8th | File type: PDF | 523 pages | 17.2 mb

Thoroughly Updated for the Latest Advances in Multimedia
Learn the fundamental concepts and essential skills required for a successful career in multimedia from this bestselling guide. Multimedia: Making It Work, Seventh Edition shows you how to use text, images, sound, and video to deliver compelling messages and content in meaningful ways. You will learn to design, organize, and produce multimedia projects such as CD-ROMs, DVDs, and professional web sites. Each chapter includes step-by-step instructions, full-color illustrations and screenshots, self-quizzes, and hands-on projects.
Inside this book, you will learn how to:
Master the building blocks of multimedia, including text, images, audio, video, and animation
Record, process, and edit digital audio
Work with bitmap, vector, and 3-D images
Create vivid computer animations
Shoot and edit digital video
Select the best hardware, software, and authoring tools for your needs
Design dynamic Web content
Determine the scope and cost of a multimedia project
Acquire the appropriate content and best talent
Prepare and deliver a professional multimedia project
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